base.graphicsEngine.renderFrame()
base.graphicsEngine.renderFrame()
fname = self.__class__.__name__
base.graphicsEngine.renderFrame()
base.graphicsEngine.renderFrame()
fname = self.__class__.__name__
buffer.save_screenshot('assets/images/scenes/%s.png' % fname)
# img = DirectButton(
# frameTexture=buffer.get_texture(), relief=FLAT,
buffer.save_screenshot('assets/images/scenes/%s.png' % fname)
# img = DirectButton(
# frameTexture=buffer.get_texture(), relief=FLAT,