--- /dev/null
+from pmachines.scene import Scene
+from pmachines.items.box import Box
+from pmachines.items.shelf import Shelf
+from pmachines.items.domino import Domino, UpStrategy, DownStrategy
+from pmachines.items.basketball import Basketball
+from pmachines.items.teetertooter import TeeterTooter
+
+
+class SceneDominoBoxBasketball(Scene):
+
+ sorting = 4
+
+ @staticmethod
+ def name():
+ return _('Domino, box and basket ball')
+
+ def _set_items(self):
+ self.items = []
+ self.items += [Box(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, count=1, mass=5)]
+ self.items += [Domino(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, count=1)]
+ self.items += [Basketball(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, pos=(-.3, 1, 2.5))]
+ self.items += [Shelf(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, mass=0, pos=(-.56, 0, -1.45))]
+ self.items += [Shelf(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, mass=0, pos=(1.67, 0, -1.45))]
+ self.items += [Shelf(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, mass=0, pos=(3.78, 0, -1.45))]
+ #self.items += [Domino(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, count=9)]
+ self.items += [Domino(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, pos=(1.68, 0, -.89))]
+ self.items[-1].set_strategy(DownStrategy(self.items[-1]._np, 35))
+ self.items += [Domino(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, pos=(2.35, 0, -.89))]
+ self.items[-1].set_strategy(DownStrategy(self.items[-1]._np, 35))
+ self.items += [Domino(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, pos=(3.08, 0, -.89))]
+ self.items[-1].set_strategy(DownStrategy(self.items[-1]._np, 35))
+ self.items += [Domino(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, pos=(3.78, 0, -.89))]
+ self.items[-1].set_strategy(DownStrategy(self.items[-1]._np, 35))
+ self.items += [Domino(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, pos=(4.53, 0, -.89))]
+ self.items[-1].set_strategy(DownStrategy(self.items[-1]._np, 35))
+ #self.items += [Basketball(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, count=3)]
+ #self.items += [TeeterTooter(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, count=3)]
+
+ def _instr_txt(self):
+ txt = _('Scene: ') + self.name() + '\n\n'
+ txt += _('Goal: every domino piece must be hit\n\n')
+ txt += _('keep \5mouse_l\5 pressed to drag an item\n\n'
+ 'keep \5mouse_r\5 pressed to rotate an item')
+ return txt
+
+ def _win_condition(self):
+ return all(itm.strategy.win_condition() for itm in self.items) and not self._paused