self.world.set_debug_node(self._debug_np.node())
def update(task):
dt = globalClock.get_dt()
- self.world.do_physics(dt)
+ self.world.do_physics(dt, 10, 1/180)
return task.cont
self._phys_tsk = taskMgr.add(update, 'update')
#self.items += [Shelf(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, mass=0, pos=(-5.45, 0, -3.18), restitution=1)]
#self.items += [Shelf(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, mass=0, pos=(3.78, 0, -1.45))]
#self.items += [Domino(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, count=9)]
- self.items += [Domino(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, pos=(-.61, 0, -.94))]
+ self.items += [Domino(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, pos=(-.61, 0, -.89))]
self.items[-1].set_strategy(DownStrategy(self.items[-1]._np, 35))
self.items += [Domino(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, pos=(-.06, 0, -.89))]
self.items[-1].set_strategy(DownStrategy(self.items[-1]._np, 35))