self.register_function(self.verify, 'verify')
self.register_function(self.set_idx, 'set_idx')
self.register_function(self.enforce_resolution, 'enforce_resolution')
+ self.register_function(self.get_pos, 'get_pos')
self.register_function(self.destroy, 'destroy')
def screenshot(self, arg):
def enforce_resolution(self, arg):
taskMgr.doMethodLater(.01, self._callbacks[4], 'cb4', [arg])
+ def get_pos(self, arg):
+ return self._callbacks[5](arg)
+
def destroy(self):
self._BaseServer__shutdown_request = True
class FunctionalTest(GameObject):
- def __init__(self, ref):
+ def __init__(self, ref, pos_mgr):
super().__init__()
- RPCServerThread([self._do_screenshot, self._do_enforce_res, self.__verify, self._set_idx, self._do_enforce_resolution]).start()
+ self._pos_mgr = pos_mgr
+ RPCServerThread([self._do_screenshot, self._do_enforce_res, self.__verify, self._set_idx, self._do_enforce_resolution, self.__get_pos]).start()
self.txt = OnscreenText('', fg=(1, 0, 0, 1), scale=.16)
#self._path = ''
#if self.eng.is_appimage:
info('creating dir: %s' % self._path)
makedirs(self._path, exist_ok=True)
+ def __get_pos(self, tgt):
+ return self._pos_mgr.get(tgt)
+
def _do_screenshot(self, name):
self._fnames += [self._path + name]
#time = datetime.datetime.now().strftime('%y%m%d%H%M%S')