-from ya2.gameobject import AudioColleague
-from ya2.lib.p3d.audio import P3dSound
+# from ya2.gameobject import AudioColleague
+# from ya2.lib.p3d.audio import P3dSound
-AudioSound = P3dSound
+# AudioSound = P3dSound
-class EngineAudio(AudioColleague):
+# class EngineAudio(AudioColleague):
- def __init__(self, mediator, vol=1.0):
- AudioColleague.__init__(self, mediator)
- self.set_volume(vol)
+# def __init__(self, mediator, vol=1.0):
+# AudioColleague.__init__(self, mediator)
+# self.set_volume(vol)
- def set_volume(self, vol): self.eng.lib.volume = vol
+# def set_volume(self, vol): self.eng.lib.volume = vol