-* issues
-* todo
-** refactoring
-** build pipeline
-*** functional tests
- - [X] credits
- - [X] options
- - [ ] play
- - [ ] code
- - [ ] appimage
- - [ ] flatpak
- - [ ] windows
- - [ ] itchio
- - [ ] versions
-*** management of error and success (upload builds, itch.io)
-*** crontab
-** fix level domino box basketball: it can be solved trivially
-*** place a shelf over the domino pieces
-** version 0.0.yymmdd
-** do intro video with moviepy
-** android build (test with the emulator of android studio)
-** intro animation (from target item to start position)
-** buttons of the scenes enabled sequentially
-*** each scene has a version
-*** when you win save the id + version
-*** put an "update" if id is saved and versions are different
-** teeter-tooter with constraints (real teeter tooter), magnet, road cone, bucket
-* waiting
-** itch.io's client works with wine: functional tests for windows-itch.io
-* maybe/someday
+#+STARTUP: indent
+#+TODO: BACKLOG READY TEST DOING REFACTORING BUILD BLOG | DONE
+#+CATEGORY: pmachines
+#+TAGS: bug(b) calendar(c) waiting(w)
+
+* remove functional tests
+* bucket, magnet, road cone
+* (when panda3d provides it) android build (test with the emulator of android studio)
+* calendar :calendar:
+** publish post q1; reschedule
+SCHEDULED: <2024-03-18 Mon +1y>
+** publish post q2; reschedule
+SCHEDULED: <2023-06-19 Mon +1y>
+** publish post q3; reschedule
+SCHEDULED: <2023-09-18 Mon +1y>
+** publish post q4; reschedule
+SCHEDULED: <2023-12-18 Mon +1y>