return _('Teeter tooter')
def _set_items(self):
- self.items = []
self.items += [Box(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, mass=3, count=1, friction=1)]
#self.items += [TeeterTooter(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, mass=5, count=2)]
self.items += [Shelf(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, mass=0, pos=(-2.76, 0, -1.45))]
#self.items += [Basketball(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, count=3)]
#self.items += [TeeterTooter(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, count=3)]
+ def _define_test_items(self):
+ self._pos_mgr.register('drag_start_0', (60, 60))
+ self._set_test_item('drag_stop_0', (-2.65, 1.18))
+ self._set_test_item('drag_stop_1', (-2.65, 3.27))
+ self._set_test_item('drag_start_1', (-2.3, 3.75))
+ self._set_test_item('drag_stop_2', (-2.5, 3.66))
+
def _instr_txt(self):
txt = _('Scene: ') + self.name() + '\n\n'
txt += _('Goal: you must hit every domino piece\n\n')