self._set_physics()
self._scene = Scene(
self.world, self.on_home,
- self._options['development']['auto_close_instructions'])
+ self._options['development']['auto_close_instructions'],
+ self._options['development']['debug_items'])
def on_scene_exit(self):
self._unset_physics()
'physics_debug': 0,
'auto_start': 0,
'auto_close_instructions': 0,
- 'show_buffers': 0}}
+ 'show_buffers': 0,
+ 'debug_items': 0}}
opt_path = LibP3d.fixpath(data_path + '/' + optfile) if data_path else optfile
opt_exists = exists(opt_path)
self._options = DctFile(