--- /dev/null
+from panda3d.bullet import BulletBoxShape, BulletRigidBodyNode, BulletGhostNode
+from pmachines.items.item import Item
+
+
+class Domino(Item):
+
+ def __init__(self, world, plane_node, count, cb_inst, curr_bottom, repos):
+ super().__init__(world, plane_node, count, cb_inst, curr_bottom, repos, 'assets/gltf/domino/domino.gltf')
+
+ def _set_phys(self):
+ super()._set_phys()
+ self._shape = BulletBoxShape((.1, .25, .5))