model.reparent_to(self._np)
self._set_outline_model()
self._start_drag_pos = None
+ self._start_rot_info = None
+ taskMgr.add(self.on_frame, 'on_frame')
def _set_outline_model(self):
self._outline_model = loader.load_model('assets/gltf/box/box.gltf')
self._outline_model.set_color_scale(.4, .4, .4, 1)
self._outline_model.hide()
+ def on_frame(self, task):
+ self._np.set_y(0)
+ return task.cont
+
def play(self):
self._world.remove_rigid_body(self.node)
self.node.set_mass(1)
self._world.attach_rigid_body(self.node)
- def on_click(self, pos):
+ def on_click_l(self, pos):
self._start_drag_pos = pos, self._np.get_pos()
+ def on_click_r(self, pos):
+ self._start_rot_info = pos, self._np.get_pos(), self._np.get_r()
+
def on_release(self):
- self._start_drag_pos = None
+ self._start_drag_pos = self._start_rot_info = None
def on_mouse_on(self):
self._outline_model.show()
def on_mouse_off(self):
+ if self._start_drag_pos or self._start_rot_info: return
self._outline_model.hide()
def on_mouse_move(self, pos):
- if not self._start_drag_pos: return
- self._np.set_pos(self._start_drag_pos[1] + (pos - self._start_drag_pos[0]))
+ if self._start_drag_pos:
+ d_pos = pos - self._start_drag_pos[0]
+ self._np.set_pos(self._start_drag_pos[1] + d_pos)
+ if self._start_rot_info:
+ start_vec = self._start_rot_info[0] - self._start_rot_info[1]
+ curr_vec = pos - self._start_rot_info[1]
+ d_angle = curr_vec.signed_angle_deg(start_vec, (0, -1, 0))
+ self._np.set_r(self._start_rot_info[2] + d_angle)