#+STARTUP: indent #+TODO: INBOX BACKLOG READY RED CODE L10N REFACTOR LINT GREEN CHANGELOG BLOG | DONE #+CATEGORY: pmachines #+TAGS: bug(b) calendar(c) waiting(w) * build pipeline ** RED functional tests - [X] credits - [X] options - [X] play - [X] save-restore options - [X] code - [X] appimage - [X] windows - [X] flatpak - [ ] itchio - [ ] versions ** READY management of error and success (upload builds, itch.io) ** READY crontab * READY fix level 6 to something that can be systematically tested :bug: * READY fix level 7 to something that can be systematically tested :bug: * READY fix level domino box basketball: it can be solved trivially :bug: * READY fix actions: rewind, prev, next :bug: * READY refactoring * BACKLOG version 0.0.yymmdd * BACKLOG do intro video with moviepy * BACKLOG android build (test with the emulator of android studio) * BACKLOG intro animation (from target item to start position) * BACKLOG buttons of the scenes enabled sequentially - [ ] each scene has a version - [ ] when you win save the id + version - [ ] put an "update" if id is saved and versions are different * BACKLOG teeter-tooter with constraints (real teeter tooter), magnet, road cone, bucket * BACKLOG functional tests for performance (frame rate) * BACKLOG functional tests for "cleaning" i.e. at the end of the states verify: - [ ] active threads - [ ] active tasks - [ ] current nodepaths (render3d) - [ ] current nodepaths (render2d) - [ ] current nodepaths (render3d) - [ ] current accepting events - [ ] current buffers * BACKLOG (when itch.io's client waiting works with wine) functional tests for windows-itch.io * calendar :calendar: ** publish post q1; reschedule SCHEDULED: <2024-03-18 Mon +1y> ** publish post q2; reschedule SCHEDULED: <2022-06-18 Sat +1y> ** publish post q3; reschedule SCHEDULED: <2022-09-16 Fri +1y> ** publish post q4; reschedule SCHEDULED: <2022-12-16 Fri +1y>