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removed unused code
[pmachines.git] / ya2 / lib / p3d / audio.py
1 # from panda3d.core import AudioSound
2
3
4 # class P3dSound:
5
6 # def __init__(self, filepath):
7 # self.snd = loader.loadSfx(filepath)
8
9 # def stop(self): return self.snd.stop()
10 # def set_loop(self, val): return self.snd.set_loop(val)
11 # def set_volume(self, vol): return self.snd.set_volume(vol)
12 # def set_play_rate(self, rate): return self.snd.set_play_rate(rate)
13
14 # def play(self):
15 # if self.snd.status() != AudioSound.PLAYING: return self.snd.play()
16 # return None
17
18 # @property
19 # def playing(self): return self.snd.status() == AudioSound.PLAYING