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refactoring for building
[pmachines.git] / prj.org
1 * issues
2 * todo
3 ** refactoring
4 ** build pipeline
5 *** build: builder.sh
6 **** linux
7 **** windows
8 **** appimage
9 **** flatpak
10 *** tests (unit tests and functional tests)
11 *** management of error and success (upload builds, itch.io)
12 *** crontab
13 ** version 0.0.yymmdd
14 ** do intro video with moviepy
15 ** android build
16 ** intro animation (from target item to start position)
17 ** buttons of the scenes enabled sequentially
18 *** each scene has a version
19 *** when you win save the id + version
20 *** put an "update" if id is saved and versions are different
21 ** teeter-tooter with constraints (real teeter tooter), magnet, road cone, bucket
22 * waiting
23 ** itch.io's client works with wine: functional tests for windows-itch.io
24 * maybe/someday