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c684fa5bf4a5025f5c7935cef4176a3b179a8e5b
[pmachines.git] / prj.org
1 #+STARTUP: indent
2 #+TODO: INBOX BACKLOG READY RED CODE L10N REFACTOR LINT GREEN BUILD CHANGELOG BLOG | DONE
3 #+CATEGORY: pmachines
4 #+TAGS: bug(b) calendar(c) waiting(w)
5
6 * RED restore test resolutions
7 * READY restore test fullscreen
8 * READY fix actions: rewind, prev, next :bug:
9 * READY restore tests for level 6 and 7
10 * READY move functional tests in tests from lib.engine
11 * READY refactoring
12 * BACKLOG improve level domino box basketball: it can be solved trivially
13 * BACKLOG bug 3.10-windows: restore windows builds when it's fixed
14 * BACKLOG optimize slow tests
15 * BACKLOG distutils is deprecated
16 * BACKLOG do intro video with moviepy
17 * BACKLOG flatpak 21.08
18 * BACKLOG intro animation (from target item to start position)
19 * BACKLOG buttons of the scenes enabled sequentially
20 - [ ] each scene has a version
21 - [ ] when you win save the id + version
22 - [ ] put an "update" if id is saved and versions are different
23 * BACKLOG functional tests for performance (frame rate)
24 * BACKLOG functional tests for "cleaning" i.e. at the end of the states verify:
25 - [ ] active threads
26 - [ ] active tasks
27 - [ ] current nodepaths (render3d)
28 - [ ] current nodepaths (render2d)
29 - [ ] current nodepaths (render3d)
30 - [ ] current accepting events
31 - [ ] current buffers
32 * BACKLOG teeter-tooter with constraints (real teeter tooter), magnet, road cone, bucket
33 * BACKLOG (when panda3d provides it) android build (test with the emulator of android studio)
34 * BACKLOG (when itch.io's client waiting works with wine) functional tests for windows-itch.io
35 * calendar :calendar:
36 ** publish post q1; reschedule
37 SCHEDULED: <2024-03-18 Mon +1y>
38 ** publish post q2; reschedule
39 SCHEDULED: <2022-06-18 Sat +1y>
40 ** publish post q3; reschedule
41 SCHEDULED: <2022-09-16 Fri +1y>
42 ** publish post q4; reschedule
43 SCHEDULED: <2022-12-16 Fri +1y>