ya2 · news · projects · code · about

4d46a0da9a9931f16c116283b9885acad81010d0
[pmachines.git] / pmachines / scenes / scene_basketball.py
1 from pmachines.scene import Scene
2 from pmachines.items.shelf import Shelf
3 from pmachines.items.domino import Domino, DownStrategy
4 from pmachines.items.basketball import Basketball
5
6
7 class SceneBasketBall(Scene):
8
9 version = '220914'
10
11 @staticmethod
12 def name():
13 return _('Basket ball')
14
15 def _set_items(self):
16 #self.items += [Box(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, mass=5, count=2)]
17 #self.items += [Shelf(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, count=9)]
18 self.items += [Basketball(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, count=1)]
19 self.items += [Shelf(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, mass=0, pos=(-.56, 0, .21))]
20 self.items += [Shelf(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, mass=0, pos=(1.67, 0, .21))]
21 self.items += [Shelf(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, mass=0, pos=(-.56, 0, -1.45))]
22 self.items += [Shelf(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, mass=0, pos=(1.67, 0, -1.45))]
23 self.items += [Shelf(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, mass=0, pos=(-4.45, 0, -3.18), r=27, restitution=1)]
24 #self.items += [Shelf(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, mass=0, pos=(-5.45, 0, -3.18), restitution=1)]
25 #self.items += [Shelf(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, mass=0, pos=(3.78, 0, -1.45))]
26 #self.items += [Domino(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, count=9)]
27 self.items += [Domino(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, pos=(-.61, 0, -.89))]
28 self.items[-1].set_strategy(DownStrategy(self.items[-1]._np, 35))
29 self.items += [Domino(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, pos=(-.06, 0, -.89))]
30 self.items[-1].set_strategy(DownStrategy(self.items[-1]._np, 35))
31 self.items += [Domino(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, pos=(0.91, 0, -.89))]
32 self.items[-1].set_strategy(DownStrategy(self.items[-1]._np, 35))
33 self.items += [Domino(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, pos=(1.73, 0, -.89))]
34 self.items[-1].set_strategy(DownStrategy(self.items[-1]._np, 35))
35 self.items += [Domino(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, pos=(2.57, 0, -.89))]
36 self.items[-1].set_strategy(DownStrategy(self.items[-1]._np, 30))
37 #self.items += [Domino(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, pos=(-.61, 0, .73), r=37)]
38 #self.items[-1].set_strategy(DownStrategy(self.items[-1]._np, 35))
39 #self.items += [Domino(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, pos=(-.06, 0, .78))]
40 #self.items[-1].set_strategy(DownStrategy(self.items[-1]._np, 35))
41 #self.items += [Domino(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, pos=(0.91, 0, .78))]
42 #self.items[-1].set_strategy(DownStrategy(self.items[-1]._np, 35))
43 #self.items += [Domino(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, pos=(1.73, 0, .78))]
44 #self.items[-1].set_strategy(UpStrategy(self.items[-1]._np, 30))
45 #self.items += [Domino(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, pos=(2.57, 0, .78))]
46 #self.items[-1].set_strategy(UpStrategy(self.items[-1]._np, 30))
47 #self.items += [Basketball(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, count=3)]
48 #self.items += [TeeterTooter(self._world, self._mouse_plane_node, self.cb_inst, self.current_bottom, self.repos, count=3)]
49
50 def _define_test_items(self):
51 self._pos_mgr.register('drag_start_0', (55, 50))
52 self._set_test_item('drag_stop_0', (-.42, 1.03))
53 self._set_test_item('drag_stop_1', (-4.19, 4.66))
54
55 def _instr_txt(self):
56 txt = _('Scene: ') + self.name() + '\n\n'
57 txt += _('Goal: you must hit every domino piece\n\n')
58 txt += _('keep \5mouse_l\5 pressed to drag an item\n\n'
59 'keep \5mouse_r\5 pressed to rotate an item')
60 return txt
61
62 def _win_condition(self):
63 return all(itm.strategy.win_condition() for itm in self.items) and not self._paused