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90d7d3fea14def966b51d7eb24a9f41fe541e786
[pmachines.git] / pmachines / items / box.py
1 from panda3d.core import CullFaceAttrib, Point3, NodePath, Point2, Texture
2 from panda3d.bullet import BulletBoxShape, BulletRigidBodyNode
3 from direct.gui.OnscreenText import OnscreenText
4 from lib.lib.p3d.gfx import P3dGfxMgr
5
6 class Box:
7
8 def __init__(self, world, plane_node, count, cb_inst):
9 self._world = world
10 self._plane_node = plane_node
11 self._count = count
12 self._cb_inst = cb_inst
13 shape = BulletBoxShape((.5, .5, .5))
14 self.node = BulletRigidBodyNode('box')
15 self.node.add_shape(shape)
16 self._np = render.attach_new_node(self.node)
17 world.attach_rigid_body(self.node)
18 model = loader.load_model('assets/gltf/box/box.gltf')
19 model.flatten_light()
20 model.reparent_to(self._np)
21 self._set_outline_model()
22 self._start_drag_pos = None
23 self._prev_rot_info = None
24 self._instantiated = False
25 taskMgr.add(self.on_frame, 'on_frame')
26 self._repos()
27
28 def _repos(self):
29 p_from, p_to = P3dGfxMgr.world_from_to((-1, 1))
30 for hit in self._world.ray_test_all(p_from, p_to).get_hits():
31 if hit.get_node() == self._plane_node:
32 pos = hit.get_hit_pos()
33 corner = P3dGfxMgr.screen_coord(pos)
34 bounds = self._np.get_tight_bounds()
35 bounds = bounds[0] - self._np.get_pos(), bounds[1] - self._np.get_pos()
36 self._np.set_pos(pos)
37 dist = -1, -1
38 def __update(set, get, delta):
39 set(get() + delta)
40 top_left = self._np.get_pos() + (bounds[0][0], bounds[0][1], bounds[1][2])
41 tl2d = P3dGfxMgr.screen_coord(top_left)
42 tmpnode = NodePath('tmp')
43 tmpnode.set_pos(tl2d[0], 0, tl2d[1])
44 cornernode = NodePath('corner')
45 cornernode.set_pos(corner[0], 0, corner[1])
46 dist = tmpnode.get_pos(cornernode)
47 tmpnode.remove_node()
48 cornernode.remove_node()
49 return dist
50 while dist[0] < .01:
51 dist = __update(self._np.set_x, self._np.get_x, .01)
52 while dist[2] > -.01:
53 dist = __update(self._np.set_z, self._np.get_z, -.01)
54 if not hasattr(self, '_txt'):
55 font = base.loader.load_font('assets/fonts/Hanken-Book.ttf')
56 font.clear()
57 font.set_pixels_per_unit(60)
58 font.set_minfilter(Texture.FTLinearMipmapLinear)
59 font.set_outline((0, 0, 0, 1), .8, .2)
60 self._txt = OnscreenText(
61 str(self._count), font=font, scale=0.06, fg=(.9, .9, .9, 1))
62 pos = self._np.get_pos() + (bounds[1][0], bounds[0][1], bounds[0][2])
63 p2d = P3dGfxMgr.screen_coord(pos)
64 self._txt['pos'] = p2d
65
66 def get_corner(self):
67 bounds = self._np.get_tight_bounds()
68 return bounds[1][0], bounds[1][1], bounds[0][2]
69
70 def _set_outline_model(self):
71 self._outline_model = loader.load_model('assets/gltf/box/box.gltf')
72 clockw = CullFaceAttrib.MCullClockwise
73 self._outline_model.set_attrib(CullFaceAttrib.make(clockw))
74 self._outline_model.reparent_to(self._np)
75 self._outline_model.set_scale(-1.08, -1.08, -1.08)
76 self._outline_model.set_light_off()
77 self._outline_model.set_color(.4, .4, .4, 1)
78 self._outline_model.set_color_scale(.4, .4, .4, 1)
79 self._outline_model.hide()
80
81 def on_frame(self, task):
82 self._np.set_y(0)
83 return task.cont
84
85 def play(self):
86 self._world.remove_rigid_body(self.node)
87 self.node.set_mass(1)
88 self._world.attach_rigid_body(self.node)
89
90 def on_click_l(self, pos):
91 self._start_drag_pos = pos, self._np.get_pos()
92 loader.load_sfx('assets/audio/sfx/grab.ogg').play()
93 if not self._instantiated:
94 self._instantiated = True
95 self._txt.destroy()
96 self._count -= 1
97 if self._count:
98 box = Box(self._world, self._plane_node, self._count, self._cb_inst)
99 self._cb_inst(box)
100
101 def on_click_r(self, pos):
102 self._prev_rot_info = pos, self._np.get_pos(), self._np.get_r()
103 loader.load_sfx('assets/audio/sfx/grab.ogg').play()
104
105 def on_release(self):
106 if self._start_drag_pos or self._prev_rot_info:
107 loader.load_sfx('assets/audio/sfx/release.ogg').play()
108 self._start_drag_pos = self._prev_rot_info = None
109
110 def on_mouse_on(self):
111 self._outline_model.show()
112
113 def on_mouse_off(self):
114 if self._start_drag_pos or self._prev_rot_info: return
115 self._outline_model.hide()
116
117 def on_mouse_move(self, pos):
118 if self._start_drag_pos:
119 d_pos = pos - self._start_drag_pos[0]
120 self._np.set_pos(self._start_drag_pos[1] + d_pos)
121 if self._prev_rot_info:
122 start_vec = self._prev_rot_info[0] - self._prev_rot_info[1]
123 curr_vec = pos - self._prev_rot_info[1]
124 d_angle = curr_vec.signed_angle_deg(start_vec, (0, -1, 0))
125 self._np.set_r(self._prev_rot_info[2] + d_angle)
126 self._prev_rot_info = pos, self._np.get_pos(), self._np.get_r()
127
128 def on_aspect_ratio_changed(self):
129 if not self._instantiated:
130 self._repos()