1 from lib
.gameobject
import AudioColleague
2 from lib
.lib
.p3d
.audio
import P3dSound
8 class EngineAudio(AudioColleague
):
10 def __init__(self
, mediator
, vol
=1.0):
11 AudioColleague
.__init
__(self
, mediator
)
14 def set_volume(self
, vol
): self
.eng
.lib
.volume
= vol