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functional tests: restore options
[pmachines.git] / prj.org
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1* issues
2* todo
3** refactoring
4** build pipeline
5*** functional tests
6 - [X] credits
7 - [X] options
8 - [X] play
9 - [X] save-restore options
10 - [ ] code
11 - [ ] appimage
12 - [ ] flatpak
13 - [ ] windows
14 - [ ] itchio
15 - [ ] versions
16*** management of error and success (upload builds, itch.io)
17*** crontab
18** fix level 6 to something that can be systematically tested
19** fix level 7 to something that can be systematically tested
20** fix level domino box basketball: it can be solved trivially
21** fix actions: rewind, prev, next
22** version 0.0.yymmdd
23** do intro video with moviepy
24** android build (test with the emulator of android studio)
25** intro animation (from target item to start position)
26** buttons of the scenes enabled sequentially
27*** each scene has a version
28*** when you win save the id + version
29*** put an "update" if id is saved and versions are different
30** teeter-tooter with constraints (real teeter tooter), magnet, road cone, bucket
31** functional tests for performance (frame rate)
32** functional tests for "cleaning" i.e. at the end of the states verify:
33*** active threads
34*** active tasks
35*** current nodepaths (render3d)
36*** current nodepaths (render2d)
37*** current nodepaths (render3d)
38*** current accepting events
39*** current buffers
40* waiting
41** itch.io's client works with wine: functional tests for windows-itch.io
42* maybe/someday